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I don't have any reference to compare your image to, but it looks nice to
me. BTW, when you decide to redo your numerals "IIII" shoud be "IV" ;)
"St." <dot### [at] dotcom> wrote in message news:3de3d874@news.povray.org...
> Hi all,
>
> I've been playing with 'Blue Steel' watch hands recently, and
> trying to get the right texture/colour from memory as I've seen many
> old pocket watches with these types of hands and thought it would be a
> challenge for me.
>
> (Please disregard the numerals as I think they're *not good*). ;)
>
> The image was modelled in sPatch, and rendered in PoV.
>
> What do you think I could do to improve the hands? I'm not quite
> sure if I have the code right or not for this, but maybe someone could
> give some pointers? Or is it ok?
>
> Any advice most welcome...
>
> texture {
> pigment {colour Black }
>
> pigment { Blue filter .345 }
> finish {
> ambient 0
> diffuse .05
> reflection .5
> specular .6
> roughness .001
> metallic 4.5
> brilliance 10 <----- (tried Alfs' figure here, (pov3.1) with
> this image, (pov3.5)...)
> irid {
> .3
> thickness .01
> turbulence .02
> }
> }
> }
> }
>
> ~Steve~
>
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